Runners
Prot0
Jonny Silver
Guy
Aylin Carewell
Kinnie Zest
The team hear that Mayor Meghan is receiving external support, seemingly part of Ghostwalker’s anti-corp agenda, and has 2 drake agents assisting her. The team checks on their bounty (which has gone up for Prot0 and Jonny only) confirming some GW interest. They decide to really lay low, after checking in with Smedley, who seems a little cagey. They figure out how to activate the Dragon card, and are connected to Lofwyr through a mirror, surprisingly. Jonny asks him not to Thor strike the infected collection zones since the team has a cure, and Lofwyr tells him to bring cure samples to the SK office downtown. The team agrees.
Kinnie, having the only legit SIN in the group at the moment, heads in with the sample. Sensing their opportunity, SK, negotiates with him (not his strong suit), which ends up with SK in possession of the cure, the scientists, and the knowledge of Salem, and the team with some significant offers of payday and very little control. They feel outmaneuvered but it occurs to them that if they stay on SK’s good side it might be some useful protection.
They get prepped to do the next heist for now, while thinking more of the existential issues. Adelbern and Wynn have done some recon again, and discovered some conflict amongst DIMR higher-ups: Valeria (a Nadja fixer) has come down from NYC to bring the Boston office back into the fold, which Anne Lyne (the local head during the Lockdown) has taken umbrage with. She has put out feelers about acquiring the set of Tarot queens, and has a rep as a bit of a tyrant, locally. The team decides to approach the Nadja, feeling that having more powerful connections outside of Boston will help them more, since they don’t have a dog in this fight.
Valeria gets them a set of fake Queens (meaning she or an associate has seemingly seen the real ones?), and Jonny contact Lyne to tell her they’re on their way in with the requested cards. Wynn tells them that he did some hacking ahead of time and got the item they seek transferred to Lynne’s office for a “review”, so they just need to snag it in the office or en route. Aylin mists into a briefcase which Kinnie carries in (good SIN and all), while Prot0 with sprite assist spoofs the scanners and joins them. Everyone else waits nearby. Wynn tells them he’s averted cameras and sensors out front and in the foyer, but they’ll be on their own after that.
They head into the meeting and find that Lynne is an astral expert and has an astrolabe map of the metaplanes somewhat similar to Guy’s. She sends the item back when it turns up, seemingly annoyed that it showed up, and Aylin mists after it to make sure the team can snag it. Kinnie and Prot0 hand over the cards, and Lynne tries to activate them, but instead of doing what she expected, they open a small rift and suck her through, screaming. They hightail it out of there (having promised Valeria not to mess with anything else), and grab the item and Aylin in mist form. They escape, pass the statue off to Wynn, and begin planning their entrance into the MCZ.
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