Want to remember the good times? Share a drink and some tears over the bad? Here’s the place for you. Sit back, and enjoy, as we look back on the exploits of some legendary (or should I say notorious?) runners…..
The Story in Order:
Back to the Streets: Scrambling in the Shadows (2078-/2017-)
Prologue: Where Dreams Go To Die
Chapter 1: McNeil Prison Island
McNeil Prison Blues
Escape From McNeil Prison Island
Chapter 2: A Carnival of Crime
Working the Carnival
San Juan Island
Neon Night Chase
Chapter 3: Carving Out A Name
A Fresh Start
A Little Rep Management
Sausage Making
Tacos, Polls, and Warzones
The Oddest of Jobs
Leaving Seattle
Seattle Side Session
Chapter 4: Denver Diaries
Denver Adventures
All The Hits
Pick a Card, Any Card
False Flag(s)
Reality Rips
Chapter 5: Boston, We’re Back Again
Back to Boston
Secret Labs and Sub Basements
Points North
Blood Crystals and Big Shows
Big Jobs, Big Risks, Absent Friends
Heists Galore
Salem Ho!
A Heist for Adelbern
MCZ Wolfpacks
ECSE Does It
meanwhile: Temple of Terror III
Chapter 6: Northeast Missions:
DeeCee
Data Dump and DeeCee
Toxic Alleys
Toxic Alleys Part 2
Toxic Alleys Part 3
Toxic Alleys Part 4
Toxic Alleys Part 5
Toxic Alleys Part 6
Toxic Alleys Part 7
Toxic Alleys Part 8
Toxic Alleys Part 9
Toxic Alleys Part 10
NYC
Rotten Apples
Settling Into NYC
9 Gates
Missing in Action
Ethical Dilemmas
Test Time
Chapter 7: Metaplanes
Kadath and Back Again
Court is Back in Session
Choosing a Sponsor
Blood Shades, Beware!
An Obelisk Arrives
Dances with Blood Shades
New Horizons
The Weirdest First Date
Dives and Eclipses
Fauth-Doshgoi Here We Come
Chapter 8: Bug City Takeback
Adios to the Rotten Apple
Take A Chance
Under Lock and Key
Fey Foods and Boltholes
Missing Person
Still Missing
Falling Angels
A Holy Piece of Wetwork
Thrown For A Loop
Amber Waves
New Crew Vibe Check
Resistance is Futile
Tick Tock
Special Investigations
The Deck Job
Fighting A Foul Few
Freedom From The Void
Collective Action
Some Wet Work
Do No Harm
Windy City Chaos
The Bugs are Back
Keep Your Friends Close
Can You Dig It
10 Block Tango
Dirty Laundry
Sleeping Giants
Final Countdown
The Spirit of Chicago
Meanwhile, in Seattle: Tabasco Year Zero
Chapter 9: Space is the Place
Moon Mysteries
Intrigue, Treachery, and LUNAcy
On The Float
The Call of the Void
Chapter 10: Seattle, Free City?
Hot To Trot
Settling in to Seattle
Probing Sleeping Dragons
Seattle Staycation
Destructive Spirits
The Man Who Would Be A Dragon
Gimme the Loot, Gimme the Loot
Brief Diversion: Metaplanes/Egypt/Asamando
To The Tower
Resorting to Vacation
Back to Seattle
Emerald City Intrigue
Free Seattle Part 1
Free Seattle Part 2
Creature Feature
Go Tell Alice
Paydata Shenanigans
Subcontracting All Over Town
Rituals, Assassins, and Doll Parlours
Portals and Mysteries
Digging into the Black Lodge
Referendum Preview and Sniper Duel
Rich Fucks and Overdue Books
Egging on the Dragons
Farewell, Emerald City
Chapter 11: Motor City Mayhem
Jumping Ship
Jumping Ship Part 2
Safehouses and Sahara’s Just Desserts
Subs, Clubs, and Troub(le)s
Extraction Gone Wrong
Meanwhile, elsewhere in Detroit: Import/Export
We Got Bostoned
Latvian Gambit
Numbers Station Raids
Recon and Explosions
Investigations, Treachery and New Allies
Anybody Using These Bodies?
Irregulars Assemble
Rad Damage
Too Many Alpha Bits
Pyrography
Maps, Tunnels, and Hostages
Alternate Paths
How Does This Mouse Know Everything
Artifact Heist
Into the Tunnels
Tarot Hunters Attack
Vogel Makes His Move
Knightfall
Post-Bug Detroit
Tarot Repo, Shadow Revenge
Big Moves
Detroitus
Site 000
Into The Fog
Deeper Into The Fog
Out of the Fog
Free City Detroit aka Motor City
Underground Exploration
A New Crisis in Motor City
Blackout
Trap Setting, Info Gathering
WE DON’T FEAR THE DARK
Slow Motion Car Chase
Dragonspotting
Grid Pirates
Find the Scientist
Cooking up a Coop
Critter Hunt
Errands for Grandma
Who Will Tilt at Those Who Tilt at Windmills
Against the Order
Shining A Light
Corpse Bonfires and BBQ’s
Tunnel Rats
The Vault Opens
The Grub Hub Hubbub
Mystery Vans Go Boom
Hamtramck Under Attack
Rescue Mission and Ritual Disruption
Corporate Confusion and Dodging Rifts
Rifts vs Riffs
Turning the Tide
Spirited Competition
Sunday Session (2072-2078 / ran from 2008-2017):
1: Assault on Weyland Yutani Tower
2: Finding the fixer
3: Kidnapping the stars
4: Kidnapping the stars pt 2
5: Meet Mr Johnson
6: Meet Mr Johnson Part 2
7: Meet Mr Johnson Pt 3 and The structure hitters
8: The structure hitters pt 2
9: Drugs clubs and helicopter rides
10: A hideout no longer and Arcology press tour
11: Arcology press tour pt 2 and Return of the Boytoy
12: Return of the boytoy pt 2 and Striking the crane clan
13: Into Long Pigs Lair
14: Into Long Pigs Lair pt 2
15: Into Long Pigs Lair pt 3 and a Trip to Little Memphis
16: A Trip to Little Memphis pt 2
17: A Trip to Little Memphis Pt 3 and The Heist
18: The Heist part 2
19: A trip to Deimos
20: A trip to Deimos pt 2
21: The snitch and a trip to Deimos pt 3
22: A trip to Deimos pt 4
23: A trip to Deimos pt 5
24: A Trip to Deimos pt 6
25: A Trip to Deimos Pt 7
26: Return to Mars and a Visit to Heliopolis
27: A Visit to Heliopolis Pt 2
28: Ambush at Slot and the Slaughtertower
29: A Big Flying Ball of Shadowrunners
30: Newbie Shadowrun
31: New alliances
32: Aggressive Collecting
33: Rigging the Meat Drone and the Raid on Longpigs Fortress
34: Raid on Longpigs Fortress Pt 2
35: Raid on Longpigs Fortress Pt 3
36: Planning for the Spaceport
37: Through the Doors of Perception
38: Operation Bird Problem
39: Operation Bird Problem Pt 2
40: The Aftermath
41: Back in business
42: A Gala Event
43: Escape and Onward
44: CORE
45: Inset Hive
46: Insect Hive Part 2
47: They Only Come Out At Night
48: Better Nuke the Place From Orbit
49: A Kidnapping and an Exchange
50: Phobos Government Moon
51: Planar Chaos
52: Diamonds in the Rough
53: Plots and Betrayals
54: Laying Low
55: Vending Machines, Gun Deliveries, Detective Work, and More Diamonds
56: Craterwards
57: Craterwards Part 2
58: Let’s Get Outta Here!
59: A Daring Escape, an Interrogation, and Some Assassinations
60: Raid and Rescue
61: Conversation With Dragons
62: Some Old Friends Reappear
63: The End of the Prime Runners
64: To Serve Manburgers
65: Surveillance Time!
66: Arctic Assault!
67: Blastoff!
68: CSI: Mars City
69: Everything Falls Apart
70: The Ballad of Ultraboy
71: Meanwhile, In Azania
72: Ascent / Descent
73: Adventures in the Sun
74: Two Threats and A Kidnapping
75: To Kill a Dragon
76: Dawn of the Artifacts: Dusk Part 1
77: Dawn of the Artifacts: Dusk Part 2
78: Dawn of the Artifacts: Dusk Part 3
79: Nyamkopon Shadows
80: Nairobi Nights
81: RAID
82: The Mercy of the Plow
83: O.C.!
84: The European Job
85: A Betrayal on a Distant World
86: The Euro Trip Continues
87: Sad Men and Cats
88: Zero Zone
89: Hoarders
90: Murdered Back to Life
91: Airships, Pirates, AI’s, UV nodes, Dragons, Artifacts and a Rift
92: GeMiTo- Here Be Dragons
93: The Dragon War Explodes!
94: Entering the Lair
95: Hiding in Hamburg
96: In A Prison, Out A Mine
97: Closing Time in the Dark Realm
98: The Vladivostok Job
99: The Jackpoint Job
100: Dawkins Groupies
101: The Istanbul Job
102: GeMiTobias
103: SUPLEXXXXXXXXXXX
104: Ancient Pawns
105: Hopping the Fence
106: Domestic Tranquilizers
107: Grocery List
108: Hung Over
109: Free Taiwan
110: When Animals Attack
111: Down, In The Underground
112: Back To Bug City
113: Back to Bug City, Part 2
114: Back to Bug City, Part 3
115: New York, New York
116: Bound for Points South
117: Adventures at Sea
118: Splintered State
119: Stormcrow Ascending
120: ACHE-ing SCIREs
121: Ascending the ACHE
122: Exiting the ACHE
123: Swing Vote
124: Silicon Slick
125: Depth Charge
126: WetWork Saeder-Krupp Summer
127: Chi-Town Redux
128: Chi-Town Redux Part 2
129: Chi-Town Redux Part 3
130: Chi-Town Redux Part 4
131: A Manhattan Project
132: Vault Hunting
133: Midair Massacre
134: Boston Bound
135: Boston Part 2
136: Boston Part 3
137: Boston Part 4
138: Boston Part 5
139: Boston Part 6
140: Boston Part 7
141: Boston Part 8
142: Boston Part 9
143: Boston Part 10
144: Salem Sidetrip
145: Boston Part 11
146: Boston Part 12
147: Boston Part 13
148: Boston Part 14
149: Upstate and Out of this World
150: Something Dark in These Old Woods
151: The Hunt for Atlantis Begins!
152: Cache 1- Crater Lake
153: Lagosian Times
154: A Tale of 2 Assassinations in 2 Cities
155: Under the Mountain
156: Cache 2 – Across the Channel and Back Underground
157: Copywrong in the Sun
158: Metropole Continued
159: Metropole Part 3
160: Secrets and Threats in the Valley of the Kings
161: Cape Town Museum Heist
162: Off to Dubai
163: Up Next ARES
164: All The Little Fish
165: Ubar The Atlantis of the Sands
166: Betrayals and Off to the Fae Realms
167: Imprisoned Beneath the Seelie Court
168: Seelie Court Part 2
169: Seelie Court Part 3
170: Making The Sacrifice Play
Friday Session:
Team 2 Enters the Arena
Team 2 Part 2
Team 2 Part 3
Team 2 Part 4
Team 2 Part 5
Team 2 Part 6
Team 2 Part 7
Comments
man, it’s amazing that it’s only been 48 sessions, which feels like not very much, but then you look at it and think, holy shit – that’s a lot of story. very cool, man. i’m always stoked to read mission briefs, eric. i’m really glad you keep this current.